Priest Class Guide for World of Warcraft Classic

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Priest Class Guide for World of Warcraft Classic

 

Introduction

After discussing some of the best damage dealing classes like the mage and the rogue together with the best tank, the warrior (Сложете тук линк към уориър гайда, когато го постнете), let’s now talk about one of the best healers: the priest. 

If you are playing Alliance in this version of World of Warcraft, the priest will be the main go-to raid AoE healer. The tank healers will typically be the paladins and the druids will help wherever help is needed. If, however, you are Horde, the tank healing will fall mainly on your shoulders, since the shamans will actually perform better in keeping the raid group alive while you do the same for the tank. 

The road to the level cap of 60 isn’t great but it is not terrible either. To level up a priest you need three things: the Spirit Tap talent, a good wand and tons of patience. We’ll come to that later. But first, let’s see which race / faction combinations are available for priests and which are the best. 

Races and factions

Speaking of factions, for a priest his race and faction are very important. This is so, because depending on the race, the class gets unique abilities that the rest of the races do not have (with a single exception). Some are very useful, some are weird and some are almost useless, as we have already mentioned it before. 

Priests can be: 

  • humans

  • dwarves

  • night elves

  • undead and trolls

The core priest abilities remain the same, no matter the faction. And there aren’t any very impactful combinations, like with the melee DPS and the Windfury totem. So, it’s all about the priest’s race. 

Undead

Their priests have Touch of Weakness and Devouring Plague. The first one acts similar to the warlock’s Curse of Weakness: after being attacked, the attacker will take 64 shadow damage and will have his damage reduces by 20 for the next 2 minutes. Devouring Plague is an extra DoT that deals 904 damage over 24 seconds and heals the caster for that amount.

The race itself has Will of the Forsaken as its most notable racial trait. It removes crowd control effects, similar to the PvP trinkets (Insignia of the Alliance / Insignia of the Horde).  

Troll

They have Hex of Weakness and Shadowguard. The first one is a slightly worse version of the undead racial trait. It reduces the attacker’s damage by 20, but without dealing any damage to him. 

Shadowguard is similar to the shaman’s Lightening Shield. When a spell, melee or ranged attack hits you, you deal 116 shadow damage to the attacker. It has 3 charges, but there is also a hidden cooldown, meaning that it can be triggered every few seconds. You can’t just spam it and kill a rogue with slice and dice on only using Shadowguard.

The trolls have the Berserking racial, which will boost the casting speed by 10% - 30%, depending on the caster’s current HP. The less HP he has, the more casting speed he gets. We made some calculations about Berserking and its degree of viability in our mage guide. Go check ‘em out. 

Night elf

The long eared ones have access to Starshards and Elune’s Grace. The first one is a channeled ability, similar to the mage’s Arcane Missiles, that deals 936 arcane damage over 6 seconds. The second one reduces the ranged damage that you take by 95 and increases your chance to dodge by 10% for 15 seconds. 

Night elves have 1% bonus dodge chance and Shadowmelt. This ablity allows them effectively to stealth, but if the player moves, the stealth is broken.

Human

Desperate Prayer and Feedback are the human priest’s racial traits. The prayer instantly heals you for around 1400 (± 10%) HP on a 10 seconds cooldown. You cannot use that in Shadow Form. Feedback is probably the most meme worthy racial. 

When used, successful spell casts against you will have their caster lose 105 mana and he will also take 1 point of shadow damage for each point of mana burned. We don’t know what Blizzard were thinking with this racial, since the priests already have the wholesome ability called Mana Burn. 

The humans make for good healing priests, due to the Human Spirit racial, which increases their spirit by 5%. This means 5% more mana regen and 5% more healing, if the talent Spiritual Guidance is maxed. Furthermore, as a human you’ll get 10% bonus to your reputation gains. 

Dwarf

Their priests have Desperate Prayer and Fear Ward. The first one acts exactly in the same way as with the humans. The second one is probably one of the most game-changing racials. The Fear Ward makes its recipient immune to one fear effect and is consumed in the process. It has 30 seconds cooldown. 

Now think about all the dungeons and raids where there is a fear mechanic, such as Onyxia. The Horde can use Tremor totem. The Alliance has only the dwarf priest’s Fear Ward.  

The dwarves have Stone Form, which removes all bleeds, poisons and diseases on the caster and increases his armor by 10% for 8 seconds. This ability is on a 3 minutes cooldown. 

After seeing what each race can offer we can safely say that the undead make for the best shadow priests, especially in PvP. The best healing priests will probably be the dwarves and the humans, each  one with its own merits. 

Specializations, talents and rotations

As every other class in the game world of Vanilla WoW, the priests have three talent trees and virtually endless combinations of talents. 

The main specializations are: 

  • Discipline (utility)

  • Holy (healing)

  • Shadow (DPS) 

Тhis is very different from the current expansion Battle of Azeroth, where you can easily switch between specializations at will. The current retail WoW talents system was first introduced in Cataclysm and will likely continue in the new WoW expansion Shadowlands too. 

In WoW Classic, however, and up to and including Wrath of the Lich King, you have to respect at your trainer and it costs gold. Therefore, we at mboosting.com recommend that you plan carefully your which talents to pick while levelling and to change them at level 60 after you have decided what your playstyle will be.

 

Downranking

In WoW Classic all the spells have ranks. Meaning that you’ll have Prayer of Healing rank 1, rank 2, etc. Renew rank 1, rank 2, etc. And so on and so forth. Higher rank spells are more effective and also require more mana. Mindblast rank 1 deals less damage and requires less mana than rank 6 . Greater Heal rank 1 heals less and costs less mana than its corresponding rank 3. 

However, after level 20 all spells get the same coefficient from +healing and +damage. And here comes the downranking. You’ll have several ranks of several different spells across your action bars. For example, you can use Heal rank 3 for steady single target healing due to its low mana cost and its relatively OK-ish healing and scaling. 

After getting some better gear later on, you can swap it with rank 4. When you expect the damage to escalate, you can cast Greater Heal, again the rank depending on the situation. Lastly, if the things become really hairy, you can save your tank with a Flash Heal. 

A note on that spell: use it as rarely as possible and always at max rank. Furthermore, if you have to spam AoE heals, we recommend you to use Prayer of Healing rank 1. If you need to top your group without any other AoE damage coming soo, you can use max rank, especially if you couple it with Inner Focus. Honestly, you should have all the ranks of the payer on your bars, so you can effectively cover all the AoE healing situations. 

Maximum PvE Healing (21/30/0)

This will probably be the build, which you will use most of the time as a healer in WoW Classic. It has most of the utility of the discipline tree and it takes all the important healing talents from the holy tree. 

Notable talent choices are: Improved Power Word: 

  • Fortitude

  • Inner Focus

  • Improved Power Word: Shield

  • Divine Spirit

  • Holy Nova

Of course, this build can vary, depending on your needs and preferences. An example can be the Healing Focus talent. As a healer, you are not supposed to take any damage whatsoever, so some might argue that there are more viable options here, like the Improved Renew talent. 

However, there can only be a single Renew on the target. And for its mana cost and output, the spell is by no means amazing. Most of the time, there will be a druid in the raid who will HoT all those who need some small healing over time. 

If you really dislike the Healing Focus talent, put those 2 points into Spell Warding, so you can take 4% less magical damage. Furthermore, you can skip having Holy Nova and put that point into Holy Reach. 

Improved Power Word: Shield is another debatable talent. In general it is very good. However, you must remember that warriors do not generate as much rage when shielded. This means less threat and less damage. Therefore, you might think about putting those points into Silent Resolve and reduce your threat generation even further. 

Spirit of Redemption has a nice angelic tinge to it. You support your allies even in death. It also looks cool. However, let us ask you a question. Do you plan on dying? No? Then why the hell would you pick that talent? 

Also, Lightwell. It is plainly bad. First of all, it has only 5 charges. Secondly, its healing is even less than the Renew. Thirdly, if the one who used it takes any damage, the healing is canceled. So don’t pick it. Like, ever. 

Power Infusion (31/20/0)

You will usually pick this build if you crave the love of your mages. When they use Arcane Power and if you are on the Horde side, Bloodlust too, simply pop Power Infusion on them. Their numbers will be amazing. We know it is tempting to use it on yourself and boost your healing, but it will get more value if used on a caster DPS. 

Apart from this, the build offers utility and buffs, but its throughput will be lower than the 21/30/0 build due to not having Spiritual Healing and Spiritual Guidance. Other than that, we already discussed the issues with Holy Nova and Healing Focus above. They are the same with this build here. 

Maximum Raid Utility (31/0/20)

This is also known as the Infusion Weaving build. It has the lowest healing output of all the healing builds but is offers the maximum possible utility. You will get all the buffs that the 31/20/0 offers but you will also be able to keep Shadow Weaving on the boss, improving the warlocks’ damage by 15%. To do that, use rank 1 Mind Flay and rank 1 Mind Blast. 

After having the debuff on the boss at 5 stacks, continue healing as per usual. When the Shadow Weaving is about to expire, simply cast another Mind Blast rank 1 to refresh it. 

In addition to offering the best utility, this build essentially eliminates the need of a fully-fledged shadow priest in the raid, who will go oom rapidly and whose damage most of the times will be questionable at best. Furthermore, this build is very nice for solo farming, due to the Spirit Tap talent.

Healing PvP (19/32/0)

This build will help you maximize your class’ value as a healer in PvP. You will have both Martyrdom and Healing Focus, making it very hard for your opponents to effectively silence you. Furthermore, you’ll get Holy Nova, which you can use at rank 1 for getting rogues and druids out of stealth, while its mana cost being very low. 

Additionally, talents like Unbreakable Will, Improved Inner Fire, Spell Warding and Blessed Recovery boost your survivability even more. Lastly, this is probably the only build that can find usage of the Spirit of Redemption talent. 

This is so, because in organized PvP scenarios like battlegrounds, the enemies will first go for your throat. If they succeed in getting you down, you can still aid your allies in your spirit form. 

Shadow PvP (13/0/38)

As we have already noted before, the shadow priest is a formidable foe to go against, especially in a 1v1 scenario in both battlegrounds and open world PvP. The Shadowform reduces the physical damage you take by 15% and also boosts your damage by another 15%. 

The improved Vampiric Embrace further boosts your self healing. Finally, on the top of your AoE fear, you also can silence your target for 5 seconds. With the added armor of Inner Fire and your Shadow protection, you increase your survivability even more. 

The very fine thing about the shadow priest is then you can just get out of Shadowform and heal yourself, made easier by the Martyrdom talent from the discipline tree. The only downside is that if you are a human or a dwarf you cannot cast Desperate Prayer in Shadowform. All the other priest’s racial traits are available, though.  

Lastly, the usual mana problems, which are an essential part of the spec do not matter in PvP. How long is a fight going to continue? If you use all your cooldowns, not very long and everything else equal, in your favor. 

Priest levelling build (20/0/31)

Before discussing this further, let us note that this build can vary. You will need the Wand Specialization, the Improved Fortitude and Shield talents and Inner Focus. The rest of the point we put in the discipline tree can be put in the shadow at your whim. 

The build that we offered, revolves around maximizing your uptime. You get the mana cost of your instant spells reduces and your mana regenerates while casting. 

You also get bonus spirit from the Spirit Tap talent, meaning more mana regen after killing your target. The Silence offers a bit of utility, where you can pull a caster mob close to you. Finally, the Improved Vampiric Embrace further enhances your self-sustain. 

At first glance the levelling experience of the shadow priest seems flawless. However, this specialization has no AoE whatsoever, meaning that you’ll have to grind the mobs one by one. 

The farming rotation is not very exiting either. You cast Shield on yourself. Pull with Shadow Word: Pain. Cast Vampiric Embrace. Cast one or two Mind Flays. Cast one Mind Blast. And wand the target down from the 40-ish % that you left it at. And this is why you need the Wand Specialization talent, a wand with good damage, patience and optimism. 

Priest Class Quests

All the priest special racial abilities are quest rewards. The first one is at level 10 and the second at 20. However, all of them start at your trainer and require you to speak either back to him / her or to another NPC nearby. Furthermore, at level 4 you’ll get a simple quest for your probably first green item (a robe). Completing it is not mandatory at all, since the item itself will be changed very soon. Lastly, in the later phased of the game, you’ll have your class quest for a nice wand in Sunken Temple. However, phase 5 is still far away. 

The only crucial priest quest that needs your attention is the one that rewards you with the Benediction/Anathema staff. The weapon itself is amazing for both healing and shadow priests and you’ll spend quite some time wearing it. So, without further due, let’s see what you need to do to obtain it. 

The Eye of Divinity

In order to start the quest for your staff, firstly you’ll need the above mentioned item. It drops from the chest of Majordomo Executus in Molten Core. However, bear in mmind that the same chest might yield an Ancient Petrified Leaf instead. Every time one of the two items drops. All the hunters claim that they always see the Eye drops and all the priests say it is always the Leaf. 

So, we’d assume that the chance is 50-50 for each of the two items. After looting the Eye, go to Eris Havenfire in Eastern Plaguelands and speak to him. He is located in the north-western corner of the map, just west of the lake in front of Stratholme. 

The Balance of Light and Shadow

This quest will require you to save 50 peasant before 15 are slain. They will spawn in waves and undead will attack them. This quest become immediately available after bringing the Eye of Divinity to Eris and the even will start right after talking to him. So, you should get prepared first. 

In order to do that, you’ll need all your mana regen gear and mp5 reagents, like Nightfin Soup and Elixir of Sages. Another nice thing to have is a supply of Oil of Immolation. Finally, bring a friend. Your friend cannot interfere in any way. If he/she does, an NPC named The Cleaner will spawn and kill you both.

If you fail the event and cannot save the peasants, Eris will despawn and you’ll have to wait for him to appear again in order for you to pick the quest anew. This is why you’ll want to bring a friend. If you see that you are failing and the NPCs are dying, simply ask your friend to engage. When The Cleaner kills you both, the event will reset and you’ll be able to speak to Eris without him despawning and without you waiting for him. Upon completion, you’ll receive Splinter of Nordrassil, which lore wise is the holy half of the staff.

The Eye of Shadow

In order to complete the staff, you’ll also need The Eye of Shadow. It is dropped by the demons inside the Tainted Scar in Blasted Lands. If you are lucky enough and you manage to kill Doomlord Kazzak, he has a 100% chance to drop it. Finally, you can just buy it off the Auction House, since it is bind on equip item that fits into the trinket slot.

Benediction / Anathema

After acquiring both the splinter and the eye, simply right click on one of them and you’ll receive Benediction. Afterwards, you can right click it again to swap to Anathema. This process has a 30 minutes cooldown. 

Priest Tier Sets and gear

The priest’s tier sets are designed for healers. Very few parts of those sets have spell damage and/or hit on them. However, if you are playing shadow, you’ll most likely do lots of PvP. So, just get your gear from the honor system. When it becomes obsolete, you’ll have to change it with single off-set items. Let’s see why the priest tiers are designed for healers and what is best in slot.

T 0 & T 0.5

The Vestments of the Devout and respectively those of the Virtuous are the T0 & 0.5. Before we continue, we have to warn you: they both suck. T0 has the following set bonuses: 

  • 2 pieces – 200 armor

  • 4 pieces – 23 damage and healing

  • 6 pieces – when you are hit there is a small chance to gain an absorption shield for 350

  • 8 pieces – 8 to all resistances. 

The bonuses of the Virtuous set are the same but in the opposite order: first comes the resistances and last is the bonus armor. As you can see for yourself these set bonuses can make you flinch away. You can easily find single pieces of equipment with better stats, better healing and probably even better looking. 

T 1 

Vestments of Prophecy are acquired from Molten Core. This is the first proper raid gear and both its set bonuses and its stats are very nice for the game stage when you get them. The 3 pieces reduce the casting time of your Flash Heal by 0.1 second. This is nice but having in mind how rarely you use that spell, it makes you wander. 

Getting 5 pieces increases your chance to get critical strike with holy spells by 2%. This counts both for offensive and healing spells and it goes well with talents like Force of Will, Holy Specialization and Inspiration. To further boost your critical strike chance with spells, your 8 pieces bonus gives 25% increased chance for your Prayer of Healing to critically hit. 

T 2

Vestments of Transcendence are looted in Blackwing Lair and the headpiece and pantaloons respectively from Ragnaros in Molten Core and from Onyxia. The 3 pieces set bonus is amazing. It allows 15% of your mana regen to continue while casting. This of course stacks with the Meditation talent. The 5 pieces bonus gives you a 50% chance to cast Fade without using its cooldown after being a victim of a melee attack. 

Ask yourself how often you are going to get hit in melee and you’ll see how useful this is going to be. If you have the full Transcendence, your Greater Heals will put a rank 5 Renew on your target. Chances are that you will cast Greater Heal not that often. And we already discussed the “value” of Renew. Now imagine how totally useless its 5th rank will be.

T 2.5

The Oracle set is obtained in AQ40. Its stats are very good. However the set bonuses are weird and some of the items too. For example the robe gives 36 damage and healing, 1% critical and decreases the resistances of your target by 10. Now, if you heal you won’t need the last one. 

If you deal damage the only spell capable of critical strike is Mind Blast and it has a cooldown on top of everything else. The 3 pieces set bonus gives you 20% chance that your heals on others will heal you for 10% of what you heal them. WoW! Now read that again! If you get 5 pieces, your Renew will have its duration prolonged by 3 seconds. Also an amazing talent! Kappa!

T 3

These are another vestments, this time of Faith. Now this is the set from Naxxramas. The sheer amount of intellect, spirit and stamina are staggering. Furthemore, the set bonuses are exceptional. The 2 pieces bonus decreases the mana cost of Renew by 12%, transforming it into a competitive healing spell. 

Having 4 pieces will make your criticals with Greater Heal put an absorption shield on the target, that prevents 500 damage from happening. Being in Naxx, means that you now have the gear to cast Greater Heals more frequently. And when they crit they absorb damage, which of course stacks with your shields. 

Lastly when you crit your target gets 25% more armor from the Inspiration talent. The 6 pieces bonus will reduce your threat while healing. Having the full set will mean that each of your spells can increase your mana regen by 24 for 30 seconds. While usually you never aim towards having a full tier set, having the full Faith set is actually something that you should do. 

BiS Weapons 

Apart from the Benediction, another emblematic weapon is Atiesh, Greatstaff of the Guardian. It is acquired in Naxxramas and is in fact the best weapon in the game. It has nice stats on it and gives you 120 spell damage and 360 healing at the same time. 

Additionally it increases the healing of all raid members within 30 yards from you  by 62. Lastly, you can use it to teleport your group members to Karazhan, which may come handy in the early phases of TBC. 

Professions

In the early phases of the game you’ll need tailoring. This is so, because of the Truefaith Vestment, which is BiS for healing priests up until AQ opens. Robe of Winter Night is BiS for shadow priests up until the same period. 

The easiest profession to combine tailoring with is enchanting. If you want to simply make gold with your professions, pick alchemy and herbalism. Pick mining and engineering in case you want to PvP heavily.

Conclusion

As you can see, if you chose to play a priest, there are lots of reasons to be proud of your choice. The class fares well in PvE as a healer and in PvP as a damage dealer. Due to its viability however, you may find it difficult to get a raid spot or priest gear.

But we at mboosting.com can help you with that. We can also make the process of levelling less frustrating, help you grinding that honor and many more. Our services are provided by professional WoW players and all of them are completed in a timely fashion.